Mage Ascension Laws of Ascencion Live Action Rules White Wolf RPG WW5022
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Mage, Laws of Ascension, softcover book, White Wolf Game Studio item #5022, from 2001. Used condition.
Mind's Eye Theatre and World of Darkness supernatural theme CORE RULE BOOK for live action role playing game for playing mages, for ages 15 and up.
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Nine Keys to the Universe
Mages have warred for millennia to create new vistas, build a better world and decide the future of humanity. Now their struggles focus on the most important goal of all - the choice of their own destiny. The keepers of spiritual ways strive to preserve the guttering spark of magic, while the Technocracy ensnares the world in its scientific web. Each visionary has the potential to surpass human limits, to Ascend to a new understanding of the cosmos. But enlightenment comes only to those who can survive their own failings.
And All In Your Hands
Finally, the definitive guide for playing Mage: The Ascension as a live-action game. Nine Traditions, nine Spheres and all of the Abilities, Attributes and storytelling ideas you can handle! Everything from the Tellurian to the Technocracy, with all the material you need to begin your own quest for Ascension in Mind's Eye Theatre.
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Used condition. Interior pages look fine when book is opened, but cover is bent, corners are curled, edges of pages have stains from handling.
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